![]() ![]() Mordin Solus, femme fatale Miranda Lawson, wrecking ball Grunt and the remarkably unremarkable Jacob Taylor mix well with our returning buddies Joker, Garrus and Liara. Shepherd is brought back to life by a shadowy organisation called Cerberus, and the game instantly raises an interesting moral quandary can you really trust the people who literally brought you back from the dead?Īll great sequels introduce new characters alongside characters we already know and love, and the new batch of 'Mass Effect 2' crewmates are among some of Bioware's greatest creations. The opening 15 minutes of 'Mass Effect 2' is as thrilling as game intros get, and similar to how 'Uncharted 2: Among Thieves' showed players the sequel wasn't messing around with it's opening set piece, 'Mass Effect 2' ups the ante for the sequel straight away.īefore you even get to create your character, Commander Shepherd is killed, and we know straight away that we are facing our greatest threat yet. We've talked about sequels in this series of articles, but 'Mass Effect 2' can hold a legitimate claim to being the greatest gaming sequel of all time. ![]() In the simplest terms, 'Mass Effect 2' is the 'Empire Strikes Back' to the originals 'A New Hope'. 'Mass Effect' is still a triumph of writing, but there was scope for improvement when it came time for the sequel, and 'Mass Effect 2' very well can lay claim to being the greatest video game sequel of all time. There was definitive room for improvement from the original, with an underdeveloped squad-based combat loop, vehicle controls that felt like controlling a shopping trolley with the wheels missing and apart from one major choice in the second act, the choice system didn't drastically alter the gameplay. The original 'Mass Effect' launched in 2007 to strong reviews and sales, but it was seen as a merely very good game instead of great. The sequel is incredibly tricky to nail, and only a select few manage to exceed the original.
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